Произошла утечка списка изменений SWTOR из беты
5 августа 2011
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Сайт Betacake.net опубликовал список изменений билда MMORPG Star Wars : The Old Republic от 2 августа 2011 года, якобы утекший с бета-сервера этого готовящегося к выходу проекта от компаний BioWare и Electronic Arts. К наиболее интересным можно отнести следующие нововведения: Revan стал PvP-сервером, добавлена опция АоЕ-лута, предел кредитов для персонажа теперь составляет 4 миллиарда, доработаны классы Jedi Consular, Jedi Knight.
Читать полностью Build Notes 8/2/2011 -Incomplete
General
- Revan (the test server) is now a PvP server
- The login queue has been improved
- The maximum credit capacity for a character is now four billion
- Added AoE looting as an option in Preferences
- Taxi costs have been reduced by approximately 50%
- Final inventory expansion now costs 225,000 credits
- Random notes about additional taxi routes added - new enviroment art... ambient NPCs...
- World Bosses have been added on Tatooine and Belsavis
- Speeder Bikes and Personal vehicles'' speed has increased
- Players are able to resurrect via the Medical Probe so long as they are not in Warzones, Raids, or Flashpoints.
Classes and Combat
- The expertise stat (which increase character effectiveness when fighting other players) has been added, along with a dropdown for PvP damage and healing stats on the Character Pane.
- Each class now relies on ONE primary attribute to boost damage and healing with ALL ability types
- Attack power rating has been removed
- Power rating has been added. In increase damage dealt by all attacks
- Surge Rating has been added. It increase the magnitude of all critical damage and healing
- Shield rating has been added. It increase the chace to mitigate incoming damage with shield items.
- Training costs have been rebalanced across all classes
- Ability training costs have been reduced overall.
- The stun break ability now becomes available at level 9 (down from 18)
Bounty Hunter
- Extensive changes have been made to the BH, its advanced classes and its skill trees
- The pvp balance of this class has been improved
- The variable heat system has been rebalance to provide maximum regeneration from 60% heat and upwards, increase capacity for burst damage and healing.
- The Firebug tree is now the shared tree between both AC''s. The Advanced Prototype tree is now available only to powertechs.
Imperial Agent
- Significant changes have been made to this class and it''s skill trees to improve viability in pve and pvp
- Replaced group speeed increase ability with infiltrate, which provides a 15 second group stealth field
- Added a regeneration indicator with a tooltip that describes the Agent''s resource regeneration
Jedi Consular
- Force now regenerates at 8 force per second
- Force of will: This ability is now trainable at level 9
- Force Valor: this ability no longer increases Presence
Sage
- Presence no longer increases force regeneration
- Restoration: This ability is now trainable at lvl 24
- Force Quake trainable at 34
- Mind Crush trainable at 14
- Revive trainable at 50
Telekinetics
- Mind''s Eye: Skill has been added, increase range of disturbance, telekinetic wave, and turbulence.
- Wisdom: this skill now located in the seer skill tree increase presence by 3% per rank and healing by 1% per rank.
Shadow
- Martial Studies: removed
- Shield Proficience and Combat Technique: trainable at 14
- Resilience at lvl 36
- Force Pull: at lvl 42
- Balance (shared tree) This tree''s overall damage output potential has been improved and is more in line with other damage tree''s
- Many skills in this tree have been moved and altered
- A double-bladed lightsaber is no longer required for some skills
- Force Strike: this skill now additionally clears the cooldown of mind crush
- Force Supression now works more like death field
- Will of the Jedi is now in this tree and increase willpower by 3%
- Psychic Absorption this skill has been moved to T6 and has 2 ranks
- Containment move to Tier 5
- Assertion Tier 4 3 ranks
- Twin Disciplines now has 2 ranks
Jedi Knight
- Ability and skill progression for this class has changed significantly.
- Merciless throw: trainable at level 46, this new ability is a high damage ranged attack for use against enemies with low health
- Resolve: This ability is now trainable at 9
- overhead slash: This ability is now trainable at 28
- Force Stasis: level 24
- combat Focus: 22
- Cyclone slash: 32
- Saber Throw: 36
- Awe: 42
- Force Pull: This ability has been relocated to the Jedi Consular.
Sentinel
- Force Camouflage: This ability is no trainable at 26
- Pacify: level 30
Watchman
- Focused Slash now works with Blade Rush
- Quick recovery now additionally reduces the cooldown of Force Sweep by 1.5 seconds per point
Combat
- Some skills have been altered in position, rank, and magnitude of effect.
- Added displacement at Tier 5, which increase the range on pacify
- Blade Bond, removed.
Guardian
- Taunt: Trainable at 16
- Shield Proficiency and Soresu Form are now trainable at level 14
Vigilance
- Some skills have been altered in position, rank, and magnitude of effect.
- Unremitting now grants immunity to stuns for 4 seconds after use.
Defense
- Some skills have been altered in position, rank, and magnitude of effect.
- Warding call now reduces all damage taken by 40% for 10 seconds
- Strongarm has been removed
- Added Lunge at Tier 2, which increase riposte chance and focus return in soresu form
- the damage on hilt strike has been reduce by 10%
Focus (shared tree)
- Some skills have been altered in position, rank, and magnitude of effect.
- improved stasis now reduces the cooldown of master strike
- Stabbing pain has been removed
- Added Unwavering Focus (which makes master Strike uninterruptable) at Tier 4
Sith Inquisitor
- Everything changed here is mirrored with the JC. As they are the same class.
Sith Warrior
- Same as the JK.. mirror classes
Smuggler
- Significant changes have been made to this class and it''s skill trees to improve viability in PvE and PvP
- Replaced group speed with smuggle aka 15 second group stealth
Trooper
- Significant changes have been made to this class and it''s skill trees to improve viability in PvE and PvP
- PvP balance of this class has been significantly improved
- Variable Ammo system has been rebalanced (see BH it''s the same thing)
- The assault specialist tree is now the shared tree between both AC''s. The tactics tree is now available only to vanguards.
Vanguard
- Harpoon Missile, an attack that pulls the target towards the trooper, has been added at level 22